As a games lecturer, I particularly enjoy teaching students something new they can use in different games throughout their lives.
I teach digital painting, environment design, texturing, and After FX at the School of Games and Macromedia. Students learn to design engaging compositions and create game-ready assets in 2D and 3D.
I also supervise prototyping as well as the end-of-semester project where the first games are developed. In the portfolio coaching lessons, students get a first insight into the application process and learn how to create an appealing portfolio. I also led the Girls' Day at the School of Games 2024, where young women get their first insight into the games industry by developing their first game.