As Art Director and 3D Artist on the VR game “Boule Petanque,” I was responsible for the overall visual development of the Paris scenery, from the initial concept to the final in-game assets. I designed the overall level, created the 3D models, textures, and animations, and helped shape the project’s visual direction. In addition, I contributed to prototype development, coordinated production tasks, and worked closely with the team to ensure a cohesive and polished gaming experience.
https://www.meta.com/de-de/experiences/boule-petanque/5402731323102915/